My bit:
excavation crew broke through entered cave
STOP blue light unknown source STOP shadow scout patrol MIA recovery troops
also now MIA advise course of action STOP
Madi Huber:
advised course of action go towards the blue light STOP there is nothing we can do for you STOP you are on your own STOP hope to see you back at headquarters soon STOP
Danny Hunt:
He walked towards the light, but drew no closer to it. He did not know how long he walked, nor how far. It no longer mattered.
Max Johnston:
It was cold outside and it was late in the morning, but if
he went out and practiced for a couple hours he'd be warmed up for the game in
the morning.
The mourning eventually ended and he had nothing left to do.
He thought about playing bingo with his neighbors, but he didn’t feel ready.
Artist’s Statement:
Creating the series of tiny stories was an interesting
endeavor for me. In creating these I was really mostly looking to have fun,
which is nice when it intersects with an assignment. I thought for a while
about how I wanted my story to start. I decided quickly that I didn’t want my
part to be told in third-person. Second-person was also out. What about narration?
This seemed promising but then I alighted on an idea I liked even better: a
telegram-style letter from one character to another. I felt this would convey a
maximum amount of information about the time frame in which the story takes
place.
Now I had decided a format and a time, I thought of what the
story could be about. I wanted something that had substance and mystery to it,
something with unexplored, rough edges. In the end, I settled on doing something
underground, since caves have always fascinated me. When I had finished writing the first part of
my story, to me it conveyed an expedition to a cave where some unknown, supernatural
force was at stake. After breaking through into a cave, the expedition came
across a strange blue light. When their armed shadow scouts set out to explore,
they disappeared. The backup crew went in search of them, but they, too,
disappeared. The commander of the whole outfit is now very unsure of what to do
and telegrams back up to the surface for feedback. The illustration I chose was
of blue lights in darkness, evoking countless eyes. I hoped to convey a dark,
foreboding tone with this pairing.
I was very interested to see what Madi would do with the
story from this point on. I was happy to see it continue in the same vein I had
begun it, as a reply from the commander’s overseer somewhere on the surface. I
thought maybe it would continue on in the same fashion, but then things changed
dramatically as the story changed hands once again. The story changed wildly
and left the original plot line behind—or so I first thought. When I re-read
the conclusion, this time it seemed to be less about the voyagers below and more about to the commander on the surface.
Having lost all contact with the missing underground contingent and the
expedition declared a gaping failure, he sought to find comfort after the funerals they themselves could not attend, yet could find none…
Like the Exquisite Corpse parlor games mentioned by DJ Spooky, these stories took on a life of their own, where compared separately they seemed to be dissonant notes. Looked at as a whole, they oddly formed a cohesive narrative that was more than the sum of its unknowing parts. Viewed as a snapshot, like Dorothea Lange’s “Destitute Mother,” they create a window into a world much larger than explicitly defined, limited only by the imagination.
Like the Exquisite Corpse parlor games mentioned by DJ Spooky, these stories took on a life of their own, where compared separately they seemed to be dissonant notes. Looked at as a whole, they oddly formed a cohesive narrative that was more than the sum of its unknowing parts. Viewed as a snapshot, like Dorothea Lange’s “Destitute Mother,” they create a window into a world much larger than explicitly defined, limited only by the imagination.












